

- Shooter, Action, Comedy
Blue Estate is a darkly funny on-rails shooter ! Designed from the ground up to exploit the gyroscopic features of the new PlayStation4 controller, and Kinect moves sensor on Xbox One, Blue Estate offers slick wit and punishing violence through a genuinely fun and intuitive control system, all set in an eye-popping technicolor mob world.
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Character
Plot-driven, unpretentious, contemporary and resolved.
- character-ledplot-driven
- unpretentiousprestige
- contemporarynostalgic
- resolvedopen-ended
- contemplativerelentless
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
Hardcore GamerCarey St. HilaireJun 20144/5The first PlayStation 4 rail shooter has laid the groundwork for future successful utilization of the DualShock 4's gyroscopic features. Easy to pick up and play, Blue Estate's gameplay is furious and constantly engaging, while its challenging elements will have players coming back for more.
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Real Game MediaBella RyseFeb 20159/10Blue Estate has taken this technology and run with it, creating a Time Crisis-esqe style game that is full of quirks and humor. This is the first of what I hope will be many next gen rail shooters for the Xbox One. Based on the comics from Viktor Kalvachey, Blue Estate harnesses the motion detection technology in the next gen Kinect to allow you to feel more involved in the game and also proves for some very entertaining moments when you can't quite work out what to do and find yourself doing 'the robot' dance moves unknowingly in front of your family.
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TrueAchievementsMichelle BalsanFeb 20154/5 starsBlue Estate doesn't try to reinvent rail shooters, but it's very good at being one, and the challenge of getting top ranks on everything will keep players wanting to come back for more.
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IGNVince IngenitoJun 20143/10Blue Estate is a by-the-numbers rail shooter with gameplay that's just as outdated as its social politics.
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Game DebateJul 20142.5/10Blue Estate's biggest crime is in its failure to bring anything new to a genre that's barely been attempted for a decade. Many of its mechanics feel dated in comparison to 1998's The House of the Dead 2, which at least offer branching story paths and varied enemies to mix it up a little. If you go in expecting a rail-shooter and nothing more then it's not necessarily bad, but the impotent humour and monotonous conveyor belt of enemies grows old throughout its 3-4 hour length.
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Snippets via OpenCritic, where 9% of critics recommend it.
About the game
- Platforms
- PlayStation 4, PC (Microsoft Windows), Xbox One
- Developer
- HE SAW
- Publisher
- Focus Entertainment
- Released
- October 14, 2013
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- First person
- Time to beat
- 2.5 h rushed · 2.5 h main story · 2.5 h completionist
IGDB rating 6.2/10 from 22 ratings.
Screenshots
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