

In Rush's fully three dimensional levels, players need to guide cubes to color coded exit points using Conveyor belts, Warps, Stops Signs, Splits and more!
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Character
Plot-driven, warm, cool and spare.
- character-ledplot-driven
- warmbleak
- cooloverwhelming
- sparerichly built
- earnestironic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is Rush overrated?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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Reviews
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac, Wii U
- Developer
- Two Tribes B.V., Two Tribes Publishing
- Publisher
- Two Tribes B.V., Two Tribes Publishing
- Released
- December 3, 2010
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Time to beat
- 1 h rushed · 3 h main story · 7.5 h completionist
IGDB rating 8.6/10 from 12 ratings.
Screenshots
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Often played with
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