Game

Geometry Duel 1998

Developed by Takara

  • Role-playing (RPG), Strategy, Tactical, Science fiction

Geometry Duel is a Strategy game which was released in Japan in 1998. The gameplay is a mix between a first person perspective adventure game with good 2d anime characters and a 3d isometric view (with different camera angles) in the battle mode. The battle mode gameplay is the usual tactical rpg, the player put different units and have to defeats the enemy to win. In the near future, the Internet is not only a network of social gap. There, the GM unit whose name was done using three-dimensional images of the Geometry, play the game called Geometry Duel that was very popular. The main character is a player of that game but one day the police start to pursue him since when he was playing the Geometry Duel game he was caught in a terrible conspiracy

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Character

Grave, unpretentious, plot-driven and cool.

  • gravecomic
  • unpretentiousprestige
  • character-ledplot-driven
  • cooloverwhelming
  • earnestironic

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  • Is it style over substance?

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