

A war game based on the invasion of Sicily in 1943. By July 1943, the tide of war had turned against the Germans. Tunisia fell in May, leaving no Axis territory in North Africa. On July 5th, they launched their last great offensive on the Russian Front at Kursk and were nearing their "highwater mark" when the Allies struck at the "soft underbelly" of Europe by invading Sicily. The Invading American and British forces took 38 days to capture the island due to skilful defence and fighting withdrawal in some of the most difficult terrain in the war, prompting one author, Carlo D'Este, to call this battle a "Bitter Victory". Can you capture the island faster? Should the Allies have opted to have Patton invade western Sicily instead of covering Monty's flank? Find out with Sicily '43.
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Character
Plot-driven, classical in form, earnest and cool.
- character-ledplot-driven
- classical in formformally daring
- earnestironic
- cooloverwhelming
- gravecomic
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- John Tiller Software
- Publisher
- HPS simulation
- Released
- May 1, 2003
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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