

The player controls a small, circular spaceship which must travel around the screen collecting crystals. This task is made more difficult by the aliens which constantly swarm out from the portals on both sides of the screen. These can be shot down by the ship's gun (which has unlimited ammo) or eliminated by activating one of the player's limited supply of "smart bombs", which will clear the screen of all current enemies.
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Character
Plot-driven, spare, grave and intimate.
- character-ledplot-driven
- sparerichly built
- gravecomic
- intimateepic
- earnestironic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Has Crystal Quest aged badly?”
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About the game
- Platforms
- Windows Mobile, Apple IIGS, Palm OS, iOS, Mac, Amiga, Apple II, Xbox 360, Legacy Mobile Device
- Developer
- Patrick Buckland
- Publisher
- Casady & Greene, Stainless Games Ltd., Hands-On Mobile, Infinite Ventures
- Released
- December 31, 1987
- Modes
- Single player
- Engine
- J2ME
IGDB rating 6.5/10 from 3 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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