Game

Myth II: Soulblighter 1998

Developed by Bungie

  • Real Time Strategy (RTS), Strategy, Action, Fantasy

Take control of squads or individual units in order to accomplish tactically-challenging missions in the epic battle of the Forces of Light versus Dark.

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Character

Plot-driven, earnest, grave and classical in form.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • classical in formformally daring
  • intimateepic

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  • Is this Bungie's best work?

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