Game

Profezia 1991

Developed by Trecision S.p.A.

  • Adventure, Fantasy, Historical

Profezia (Italian for "prophecy") is an adventure game with a multiple-choice interface and a medieval theme. Whenever an action is to be taken, the player is presented with a set of choices, which will affect the rest of the adventure. Profezia is set in the Middle Ages, in a mountain area between the two Italian regions of Abruzzo and Lazio. The player takes control of a mercenary who has been hired to retrieve a golden crown from the castle of Capistrello, where Duke Attilio intends to use it on an ancient Pagan rite. There is no unique path to complete the game: the player may follow alternate branches, provided that the actions which follow are coherent with their previous choices.

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Character

Grave, earnest, plot-driven and cool.

  • gravecomic
  • earnestironic
  • character-ledplot-driven
  • cooloverwhelming
  • contemplativerelentless

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