

You saves captives from underground caves with your chopper. Sid Meier's first game for MicroProse.
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Character
Plot-driven, earnest, spare and grave.
- character-ledplot-driven
- earnestironic
- sparerichly built
- gravecomic
- classical in formformally daring
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About the game
- Platforms
- Atari 8-bit
- Developer
- MicroProse Software, Inc.
- Publisher
- MicroProse Software, Inc.
- Released
- December 31, 1982
- Modes
- Single player
- Perspective
- Side view
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Chopper I 198890% alikeBoth plot-driven, spare, grave.
Cuthbert in the Mines 198490% alikeBoth plot-driven, classical in form, unpretentious.
Phoenix 198090% alikeBoth plot-driven, spare, grave.
Malagai 198389% alikeBoth plot-driven, grave, earnest.
Galactic Patrol 198389% alikeBoth plot-driven, grave, classical in form.
Strategy X 198189% alikeBoth plot-driven, spare, grave.
Galactic 198389% alikeBoth plot-driven, classical in form, earnest.
Heavy Traffic 197688% alikeBoth plot-driven, spare, grave.
Countdown 198265% alikeSeries · Both plot-driven, classical in form, spare; this one is more contemporary.
Counting Cars 201263% alikeSeries · Both classical in form, unpretentious, earnest.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










