Game

Resident Evil 2 1998

Developed by Capcom Planning Room 2

  • Shooter, Puzzle, Adventure, Action

Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way. The game is set on September 29, 1998. Zombies have infested Raccoon City. A biological weapon known as the T-Virus was released into the sewer system. Rats then spread the virus to the city's population. Two people make their way to Raccoon City: Leon S. Kennedy, a rookie police officer on his first day on the job, and Claire Redfield, a college student looking for her brother. Leon and Claire quickly find themselves fighting for their lives against hordes of creatures in their search for survival.

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Character

Grave, classical in form, plot-driven and earnest.

  • gravecomic
  • classical in formformally daring
  • character-ledplot-driven
  • earnestironic
  • warmbleak

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  • Is Resident Evil 2 better than Resident Evil 3: Nemesis?

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  • Is it better than the first one?

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  • Would a little humor have helped?

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