Game

Need for Speed II 1997

Developed by EA Canada

  • Racing, Simulator

There are three main game types. The first two are single race and tournament and the last is a knockout race. Single races allow players to become familiar with the circuits and increase their skill of any one of the six tracks. The six tracks are called Mediterranean, Mystic Peaks, Proving Grounds, Outback, North Country, and Pacific Spirit.

RacingSimulatorPC (Microsoft Windows), PlayStation

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Character

Earnest, plot-driven, classical in form and grave.

  • earnestironic
  • character-ledplot-driven
  • classical in formformally daring
  • gravecomic
  • warmbleak

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  • Is Need for Speed II better than Need for Speed: Carbon?

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