

Tokyo Majin Gakuen: Kenpuu-chou 1998
Developed by Shout! Designworks
- Role-playing (RPG), Strategy, Visual Novel, Action
The first entry in the Tokyo Majin Gakuen franchise, a series of hybrid titles that mix school life adventure gameplay with strategy RPG battles. In the nights of Tokyo, mysterious deaths involving the 'Reborn Dead' occur. People that are disappearing at night suddenly reappear during the day as a corpse. Not only that, but as the corpses are sent to the morgue to be autopsied, they disappear again leaving signs showing that they escaped themselves. To fight these 'Reborn Dead' and to prevent more deaths, mysterious transfer student, Tatsuma Hiyuu, and delinquent student, Kyouichi Houraiji, stay up every night to fight and solve what's causing this. Along with the rest of their group, who all have supernatural powers, they soon realize that a greater threat, which involves even more powerful demons, is near.
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Character
Earnest, unpretentious, grave and classical in form.
- earnestironic
- unpretentiousprestige
- gravecomic
- classical in formformally daring
- resolvedopen-ended
Who loves it, who doesn't
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“Is the story better than the gameplay?”
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“Would Tokyo Majin Gakuen: Kenpuu-chou be better if it were shorter?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- PlayStation 3, PlayStation, PlayStation Portable
- Developer
- Shout! Designworks
- Publisher
- Asmik Ace Entertainment
- Released
- June 18, 1998
- Modes
- Single player
- Perspective
- Bird view / Isometric, Text
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Series · Both earnest, unpretentious, grave.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









