Game

Firewatch 2016

Developed by Campo Santo

  • Adventure, Indie, Drama, Open world

Firewatch is a single-player first-person video game where you, as a man named Henry, explore the Wyoming wilderness after taking a summer job as a fire lookout. What is supposed to be a peaceful respite from your complicated life takes a turn when you start to question some of the things that are happening to you. Your only human connection is over a handheld radio, which you’ll use to speak with your supervisor Delilah about the things both of you are experiencing. The year is 1989. You are a man named Henry who has retreated from your messy life to work as a fire lookout in the Wyoming wilderness. Perched atop a mountain, it's your job to find smoke and keep the wilderness safe. An especially hot, dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio—and is your only contact with the world you've left behind. But when something strange draws you out of your lookout tower and into the world below, you'll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.

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Character

Earnest, contemplative, grave and intimate.

  • earnestironic
  • contemplativerelentless
  • gravecomic
  • intimateepic
  • character-ledplot-driven

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  • Does the smallness hold it back?

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  • Is Firewatch too earnest?

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  • Is the slow pace a feature rather than a flaw?

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