

Need for Speed: Carbon 2006
Developed by EA Black Box, EA Canada, TransGaming Inc.
- Racing, Simulator, Open world
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories. The player returns to Palmont City, where years earlier a major street race ended in a police ambush and they were blamed for making off with the prize money. Back in the city and hunted by a bounty hunter, the player builds a racing crew and challenges the gangs that control Palmont's neighborhoods, competing for territory while trying to learn who was really behind the setup that forced them to flee.
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Character
Plot-driven, grave, classical in form and unpretentious.
- character-ledplot-driven
- gravecomic
- classical in formformally daring
- unpretentiousprestige
- contemporarynostalgic
Who loves it, who doesn't
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“Is the open world mostly padding?”
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About the game
- Platforms
- PlayStation 3, PC (Microsoft Windows), Mac, Xbox 360
- Developer
- EA Black Box, EA Canada, TransGaming Inc.
- Publisher
- Electronic Arts
- Released
- October 31, 2006
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- First person, Third person
- Engine
- EAGL
IGDB rating 7.2/10 from 568 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Dead or Alive 5 201284% alikeBoth plot-driven, grave, classical in form.
Need for Speed: Most Wanted 200583% alikeBoth plot-driven, grave, unpretentious.
Both plot-driven, grave, classical in form.
Need for Speed: Heat 201982% alikeBoth plot-driven, classical in form, contemporary.
Both plot-driven, classical in form, grave.
Guilty Gear Judgment 200680% alikeBoth plot-driven, grave, classical in form.
Need for Speed 201579% alikeBoth grave, classical in form, contemporary.
Crackdown 2 201079% alikeBoth plot-driven, classical in form, unpretentious.
The King's Avatar 201779% alikeSeries · Both classical in form, unpretentious, grave.
K: Missing Kings 201478% alikeFilm · Both classical in form, contemporary, grave.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









