

Oddworld: Abe's Exoddus 1998
Developed by Oddworld Inhabitants
- Platform, Puzzle, Adventure, Action
Abe’s peaceful retirement was shattered when visited by a vision from the Three Weirdos. Abe learned the Magog Cartel was mining Necrum, the sacred Mudokon city of the dead, to collect bones to make super-addictive SoulStorm Brew. After freeing the Mudokon spirits imprisoned in the Mudanchee and Mudomo Vaults, Abe gained scary powers from the Weirdos, including the ability to heal his Mudokon friends of SoulStorm addiction, and the power to turn invisible. Infiltrating the transportation hub of FeeCo Depot, and using explosive farts to survive adventures at the Slig Barracks and Bonewerks, Abe broke into SoulStorm Brewery. There Abe learned the truth behind the secret ingredient of SoulStorm Brew... just before blasting the place to atoms with the combined power of the sobered-up Mudokon he’d rescued. Then Abe joined his brew-addled pals at Alf’s Rehab & Tea to take the cure – the journey of a lifetime starts with one step. Or is it twelve? The game continues the story of Abe, charting his efforts to save his fellow Mudokons from another plot by the Glukkons to exploit them. Abe discovers that the Glukkons are enslaving Mudokons, this time to produce a drink called Soulstorm Brew, which uses Mudokon bones and tears as its ingredients. Abe must travel to the Soul Storm Brewery, stop those corporate villains and save the enslaved Mudokon workers.
- Addiction
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Character
Plot-driven, richly built, resolved and epic.
- character-ledplot-driven
- sparerichly built
- resolvedopen-ended
- intimateepic
- classical in formformally daring
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“Is Oddworld: Abe's Exoddus better than Oddworld: Abe's Oddysee?”
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“Is Oddworld: Abe's Exoddus a masterpiece, not merely a very good game?”
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About the game
- Platforms
- OnLive Game System, PlayStation 3, PC (Microsoft Windows), PlayStation, PlayStation Portable
- Developer
- Oddworld Inhabitants
- Publisher
- Sony Computer Entertainment, GT Interactive Software, Oddworld Inhabitants
- Released
- November 1, 1998
- Modes
- Single player
- Perspective
- Side view
- Engine
- A.L.I.V.E.
- Time to beat
- 30 h main story · 25 h completionist
IGDB rating 8.2/10 from 127 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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