

Tomb Raider: The Angel of Darkness 2003
Developed by Core Design
- Shooter, Adventure, Action, Horror
Tomb Raider: The Angel of Darkness is the sixth game in the Tomb Raider series, and is the sequel to Tomb Raider: Chronicles. Angel of Darkness introduces new stealth and close-combat moves - ducking, sneaking and hug-the-walls walking. Lara must build her skills by performing action sequences. You'll have her running, dodging, performing flying leaps and platform jumps, shimming along walls and cables, as well as moving boxes and other obstacles around. Advancements are achieved with strategically placed power-ups. Collect weapons and ammunition, artifacts and money. A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run. Pursued by the police, she follows the Alchemist into a dark world of blood, betrayal and vengeance where it is up to her to defeat this unholy alliance, and stop them from unleashing their incredible powers on the world.
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Character
Grave, earnest, unpretentious and plot-driven.
- gravecomic
- earnestironic
- unpretentiousprestige
- character-ledplot-driven
- classical in formformally daring
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About the game
- Platforms
- PC (Microsoft Windows), Mac, PlayStation 2
- Developer
- Core Design
- Publisher
- Eidos Interactive, Aspyr Media
- Released
- June 20, 2003
- Modes
- Single player
- Perspective
- Third person
IGDB rating 6.2/10 from 118 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Similar games per IGDB. Opening one adds it to Curator Co.










