

Tales of Destiny 2 2002
Developed by Alfa System, Namco Tales Studio, Telenet Japan
- Role-playing (RPG), Adventure, Action, Fantasy
Tales of Destiny 2 is a direct sequel to the Playstation's Tales of Destiny. The game's battle system retains the same fluid, fast-paced action combat of its predecessor Tales of Eternia, but adds a range of experimental features including a stamina gauge and a fairly high level of character, equipment, and skill customisation. The story follows Kyle Dunamis, a young boy with dreams of becoming a great hero like his father Stahn, the hero of the first game. When Kyle sets off one day to the local ruins with his adopted brother Loni, hoping to land an enormous lens that will help to fund his mother Rutee's orphanage, he crosses paths with Reala, a mysterious girl who claims to be searching for a hero. Kyle's determination to prove himself the very same hero that Reala is searching for leads him into conflict with the seemingly benevolent Fortuna Sect, and sends him on a wild journey across time that brings him into contact with many prominent figures from the first game. The skits that the series is now well known for make a return as well, with characters represented in these sequences by full body portraits for the first time in the series. These portraits, along with the rest of the game's character art, are handled by Mutsumi Inomata, returning to the series after her work on Destiny and Eternia. Inomata's distinctive style, easily identifiable by her character's long, slender limbs and unconventional fashion, is not to all tastes, but several of the game's characters have enjoyed enduring popularity among series fans, ranking within official listings of the series' most popular characters, and making appearances across other media.
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Character
Earnest, epic, resolved and unpretentious.
- earnestironic
- intimateepic
- resolvedopen-ended
- unpretentiousprestige
- classical in formformally daring
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“Is it better than the first one?”
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“Would Tales of Destiny 2 be better if it were shorter?”
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“Is Tales of Destiny 2 a masterpiece, not merely a very good game?”
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About the game
- Platforms
- PlayStation Portable, PlayStation 2
- Developer
- Alfa System, Namco Tales Studio, Telenet Japan
- Publisher
- Namco
- Released
- November 28, 2002
- Modes
- Single player, Multiplayer
- Perspective
- Third person, Side view
- Time to beat
- 30 h rushed · 40 h main story · 55 h completionist
IGDB rating 9.0/10 from 9 ratings.
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Pairings
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Tales of Destiny 199786% alikeBoth epic, earnest, resolved.
Mega Man Legends 199785% alikeBoth earnest, epic, resolved.
Indivisible 201984% alikeBoth epic, earnest, classical in form.
Astro Boy: Omega Factor 200381% alikeBoth earnest, unpretentious, epic.
Tevi 202380% alikeBoth epic, earnest, classical in form.
Dust: An Elysian Tail 201280% alikeBoth earnest, epic, classical in form.
Solatorobo: Red the Hunter 201080% alikeBoth epic, earnest, unpretentious.
Tales of Legendia 200579% alikeBoth earnest, epic, classical in form.
Alchemy of Souls 202278% alikeTelevision · Both earnest, epic, classical in form.
Film · Both earnest, epic, classical in form.
Often played with
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