

Highway Encounter 1985
Developed by Vortex Software, Vortex Software
- Strategy, Tactical, Action, Science fiction
Highway Encounter is a strategy/action game played from a 3D isometric perspective in which you must successfully chaperone a bomb along a long, straight stretch of highway and into the alien base at the end of it. There are thirty screens to pass through and most are filled with hazards that threaten to block your progress (such as barrels) or destroy you (aliens and explosive mines). Players control a robotic "Vorton" (resembling a dalek from Doctor Who) and one of the things that provides Highway Encounter with its unique appeal is that the bomb is constantly being pushed onwards by your extra lives - four more Vortons, who accompany you along the highway. A key strategic element to the game is for the player character to travel several screens ahead of the bomb to clear a safe path for it; normally this would be done by temporarily blocking the bomb's forward motion. However, if the bomb is left in an unsafe location, it is possible for all your extra lives to be lost without the player character being destroyed once. Once all spare lives are lost, the player character must manually push the bomb.
Log it
Sign in to log this.
Character
Plot-driven, earnest, grave and cool.
- character-ledplot-driven
- earnestironic
- gravecomic
- cooloverwhelming
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this Vortex Software's best work?”
Sign in to answer.
Be the first to answer.
“Has Highway Encounter aged badly?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Commodore C64/128/MAX, ZX Spectrum, Tatung Einstein, Amstrad CPC, MSX
- Developer
- Vortex Software, Vortex Software
- Publisher
- Vortex Software, Gremlin Graphics Software Ltd., Orion Software, Inc.
- Released
- December 31, 1985
- Modes
- Single player
- Perspective
- Third person, Bird view / Isometric
IGDB rating 9.0/10 from 1 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Alien Highway: Encounter 2 198695% alikeBoth plot-driven, earnest, grave.
Pharaoh's Tomb 199082% alikeBoth plot-driven, unpretentious, cool.
Arkanoid: Revenge of Doh 198780% alikeBoth plot-driven, earnest, cool.
The Adventure of Little Ralph 199979% alikeBoth plot-driven, earnest, unpretentious.
Etoile Princesse 199379% alikeBoth plot-driven, earnest, grave.
Knight Lore 198478% alikeBoth plot-driven, earnest, cool.
Homura 200578% alikeBoth plot-driven, earnest, grave.
Pitfall II: The Lost Caverns 198478% alikeBoth plot-driven, earnest, grave.
Film · Both earnest, grave, unpretentious.
Dragnet 195158% alikeSeries · Both earnest, plot-driven, cool; this one is more effortless.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










