

Although the third game in the Sabreman series, it was the first completed and withheld due to fears that sales of Sabre Wulf would be affected. The player, as Sabreman, has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. He turns into a werewolf at night, as indicated by an onscreen timer, and returns to human form during the day. Each room is depicted in monochrome on its own screen and consists of blocks to climb and obstacles to avoid while the player solves puzzles and retrieves items for the cure.
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Character
Plot-driven, earnest, cool and grave.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- gravecomic
- resolvedopen-ended
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“Is the nostalgia doing the heavy lifting?”
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“Is it the best platform game of its decade?”
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“Would a little humor have helped?”
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About the game
- Platforms
- BBC Microcomputer System, ZX Spectrum, Amstrad CPC, MSX
- Developer
- Ashby Computers and Graphics Ltd.
- Publisher
- Nippon Dexter Co., Ltd., Mastertronic, Ultimate Play the Game
- Released
- December 1, 1984
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 7.1/10 from 10 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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