

Archon: The Light and the Dark was a game developed by Free Fall Associates which loosely modeled the game of Chess, with a number of additions to the gameplay. It was programmed by Anne Westfall, and released originally for Atari 8-bit computers in 1983. It was quickly ported to a number of different systems, and was well-received. Archon is loosely based after the game of chess, but with the added trait that pieces do not simply kill other pieces-when an individual piece attempts to kill an opposing player's piece, a battle screen ensues, and a fight occurs. Generally, but not always-stronger pieces are able to overcome weaker pieces. Fights can also result in double-kills, where each piece involved in the battle is killed. Other additions to the game include special abilities held by certain pieces, as well as a Spellcaster piece, which acts as the leader of each side.
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Character
Plot-driven, earnest, cool and grave.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- gravecomic
- intimateepic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is Archon a masterpiece, not merely a very good game?”
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“Has Archon aged badly?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- Atari 8-bit, PC-8800 Series, Commodore C64/128/MAX, ZX Spectrum, Sharp X1, PC (Microsoft Windows), Mac, DOS, Amiga, Apple II, FM-7, Amstrad CPC
- Developer
- Free Fall Associates
- Publisher
- Ariolasoft, Electronic Arts, Bullet-Proof Software
- Released
- November 1, 1983
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
IGDB rating 7.9/10 from 31 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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