

Fire Emblem: The Sacred Stones 2004
Developed by Intelligent Systems
- Role-playing (RPG), Strategy, Turn-based strategy (TBS), Tactical
In Fire Emblem: The Sacred Stones, you must help protect the nation of Renais from the invading Grado Empire. Plan your strategy, choose your units, and then lead your soldiers in to battle. The more experience your soldiers gain, the more you can upgrade their abilities. This time, your soldiers can gain experience by fighting new monsters in the Tower of Valni.
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Character
Earnest, classical in form, plot-driven and grave.
- earnestironic
- classical in formformally daring
- character-ledplot-driven
- gravecomic
- resolvedopen-ended
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“Is this Intelligent Systems's best work?”
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“Is Fire Emblem: The Sacred Stones a masterpiece, not merely a very good game?”
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“Is the difficulty the point?”
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About the game
- Platforms
- Nintendo 3DS, Wii U, Game Boy Advance
- Developer
- Intelligent Systems
- Publisher
- Nintendo
- Released
- October 7, 2004
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric, Side view
- Time to beat
- 1 h rushed · 15 h main story · 2 h completionist
IGDB rating 8.3/10 from 141 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Both earnest, grave, classical in form.
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Phantasy Star 198783% alikeBoth earnest, classical in form, grave.
Fire Emblem: Monshou no Nazo 199482% alikeBoth earnest, grave, classical in form.
The Twelve Kingdoms 200276% alikeSeries · Both earnest, classical in form, grave.
Series · Both earnest, classical in form, grave.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







