

Veil of Darkness is a true "real time" horror adventure game played from three screens, the 3-D overhead map, the character screen, and the full-screen map of the valley in which the game takes place. The term "real time" means that everything in the game is happening instantaneously with no breaks in game play. Portions of both the 3-D overhead screen and the character screen are displayed at one time. This prevents the need to switch from one screen to another during game play. The full-screen map of the valley is displayed whenever you wish to go from one location in the valley to another. All of the important icons and character information are displayed on the top portion of the character screen. This allows you to have the top of the character screen visible, while your character moves on the 3-D overhead map.
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Character
Grave, earnest, plot-driven and unpretentious.
- gravecomic
- earnestironic
- character-ledplot-driven
- unpretentiousprestige
- warmbleak
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“Is it actually scary?”
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“Does the pace leave no room to feel anything?”
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“Is the story better than the gameplay?”
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About the game
- Platforms
- PC-9800 Series, PC (Microsoft Windows), DOS, FM Towns
- Developer
- Event Horizons
- Released
- December 31, 1993
- Modes
- Single player
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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The Naked Prey 196573% alikeFilm · Both grave, earnest, plot-driven.
Film · Both grave, earnest, unpretentious.
Often played with
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