

Ace Combat 5: The Unsung War is a first person air combat and flight simulator. Like other Ace Combat games, each mission is determined by a level briefing and objectives. There are 32 missions in the main campaign mode, while an additional "arcade" mode puts the player in the role of Mobius One (from Ace Combat 04: Shattered Skies) as he faces endless waves of enemy attacks. Regardless of the mode chosen, once in the air the player will have control over speed, direction, altitude, gun cannon, missiles and special weapon of their aircraft. A new feature from previous Ace Combat games, is the concept of Wingmen and being able to issue simple orders to them in the air. This allows the player to better coordinated group attacks as well as giving each wingman a personality of their own. Additionally, the player as squadron leader will be asked to make decisions ("Yes/No") while flying in the air. Between missions, the story is progressed through a series of cutscenes.
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Grave, plot-driven, earnest and classical in form.
- gravecomic
- character-ledplot-driven
- earnestironic
- classical in formformally daring
- contemporarynostalgic
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About the game
- Platforms
- PlayStation 4, PlayStation 2
- Developer
- Project Aces
- Publisher
- Namco, Bandai Namco Entertainment, Sony Computer Entertainment
- Released
- October 21, 2004
- Modes
- Single player
- Perspective
- First person, Third person
- Time to beat
- 17 h main story
IGDB rating 7.6/10 from 36 ratings.
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Film · Both classical in form, grave, contemporary.
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