

Enemy Territory: Quake Wars 2007
Developed by Splash Damage
- Shooter, Strategy, Action, Science fiction
Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The prequel to Quake II, Quake Wars is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena. Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download. Enemy Territory: Quake Wars received mostly positive reviews upon release, although it received some criticism on consoles.
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Character
Plot-driven, earnest, grave and classical in form.
- character-ledplot-driven
- earnestironic
- gravecomic
- classical in formformally daring
- contemporarynostalgic
Who loves it, who doesn't
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Reviews
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About the game
- Platforms
- PlayStation 3, Linux, PC (Microsoft Windows), Mac, Xbox 360
- Developer
- Splash Damage
- Publisher
- Aspyr Media, id Software, Activision
- Released
- September 28, 2007
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Engine
- id Tech 4
- Time to beat
- 10 h main story
IGDB rating 7.0/10 from 28 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









