Game

Patchwork Girl 1995

Developed by Shelley Jackson

  • Adventure

Patchwork Girl tells the story through illustrations of parts of a female body that are stitched together through text and image. The narrative of the story is divided into five segments, titled: "a Graveyard", "a Journal", "a Quilt", "a Story", and "& broken accents." The goal of the piece is to not only make the reader realize the structure of the Patchwork Girl as a whole but also realize all the pieces that must be "patched" together in order to create one unified structure.

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Character

Contemplative, prestige, grave and character-led.

  • contemplativerelentless
  • unpretentiousprestige
  • gravecomic
  • character-ledplot-driven
  • resolvedopen-ended

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