

Yume Nikki is a 32-Bit freeware game created by Kikiyama, a Japanese solo game designer. The game was made using RPGMaker 2003. The game is regarded as one of the most original applications of RPGMaker 2003, and the start of a possible new genre of games. "Yume Nikki" means "Dream Diary" in Japanese, and the game follows a young girl named Madotsuki as she dreams. The goal is to seek out and acquire all 24 'Effects'. The game otherwise has no plot, and nearly the entire game is left up to speculation. The story of Yume Nikki is mostly up to the player's interpretation. All we know for sure is that Madotsuki, the game's silent protagonist, lives alone in her apartment which she refuses to leave and which contains a desk, a single Famicom game console, a balcony, and, most importantly, a bed. Upon going to bed, Madotsuki explores her dreams, a surreal world full of illogically connected, smaller worlds to gather "effects." What exactly these dreams and effects represent in Madotsuki's personal life is, again, up to interpretation. Even Madotsuki's name, a name that isn't a real name in Japan, is entirely up to interpretation.
Log it
Sign in to log this.
Character
Contemplative, character-led, open-ended and grave.
- contemplativerelentless
- character-ledplot-driven
- resolvedopen-ended
- gravecomic
- intimateepic
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is the ambiguity a cop-out?”
Sign in to answer.
Be the first to answer.
“Is it actually scary?”
Sign in to answer.
Be the first to answer.
“Does Yume Nikki need more plot?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Web browser, PC (Microsoft Windows)
- Developer
- Kikiyama
- Publisher
- DeNA Co., Ltd., PLAYISM
- Released
- June 26, 2004
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Engine
- RPG Maker 2003
- Time to beat
- 4 h main story · 5 h completionist
IGDB rating 7.9/10 from 100 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Cosmology of Kyoto 199370% alikeBoth contemplative, grave, character-led.
Elegy for a Dead World 201467% alikeBoth contemplative, grave, character-led.
LSD: Dream Emulator 199867% alikeBoth character-led, contemplative, open-ended.
Yume Nikki: Dream Diary 201862% alikeBoth contemplative, grave, character-led.
Patchwork Girl 199560% alikeBoth contemplative, grave, character-led; this one is more spare.
Kentucky Route Zero 201357% alikeBoth contemplative, grave, character-led.
Fatale 200956% alikeBoth contemplative, grave, character-led.
Spirit of the North 201953% alikeBoth contemplative, grave, character-led.
Angel's Egg 198574% alikeFilm · Both contemplative, grave, character-led.
The Eternal Daughter 202262% alikeFilm · Both contemplative, intimate, character-led.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds









