Game

Angel Devoid: Face of the Enemy 1996

Developed by Electric Dreams Inc.

  • Point-and-click, Adventure, Action, Science fiction

A cyberpunk point-and-click action-adventure with a dynamic attitude system used during conversations to bring forth different responses. Sticking to one "alignment" is not wise.

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Character

Unpretentious, grave, cool and classical in form.

  • unpretentiousprestige
  • gravecomic
  • cooloverwhelming
  • classical in formformally daring
  • character-ledplot-driven

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  • Would a little humor have helped?

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  • Is the story better than the gameplay?

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  • Does the ending land?

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