Game

Glowgrass 1997

  • Adventure, Science fiction

You play as a xenohistorian on an expedition. You've been dropped (more literally than you planned) by a dropship over the ground of the Ancients. Your equipment was scattered and the dropship crashed. Now it's just you, your wits, and the Ancients to help you find a way home.

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Character

Earnest, classical in form, grave and plot-driven.

  • earnestironic
  • classical in formformally daring
  • gravecomic
  • character-ledplot-driven
  • rawmeticulous

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  • Would a little humor have helped?

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  • Is the roughness the point?

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  • Would Glowgrass hit harder if it came out today rather than in 1997?

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