

Empire Earth 2001
Developed by Stainless Steel Studios
- Real Time Strategy (RTS), Strategy, Science fiction, Historical
Epochs are the ages a player passes through in Empire Earth. Each of these epochs represents an age within history. In Empire Earth, the last two ages (Digital and Nano Ages) are set into the moderate future. In the Art of Conquest, a third future age, the Space Age, is available. It deals with space colonization. Each epoch brings new technologies and units. Epoch advancement requires additional buildings to be built and the costs of advancing increases as more epochs are attained, although the ability to gather the required resources greatly increases as well. With new epochs, some new units are available at the cost of having to abandon the ability to produce old units, though any old units still alive are kept. The epochs in Empire Earth are the Prehistoric Age, the Stone Age, the Copper Age, the Bronze age, the Dark Age, the Middle Ages, the Renaissance, the Imperial age, the Industrial age, the Atomic World War I age, the Atomic World War II Age, the Atomic Modern Age, the Digital Age and the Nano Age. An extra epoch, the Space Age, is available in Empire Earth: The Art of Conquest.
Log it
Sign in to log this.
Character
Plot-driven, epic, grave and earnest.
- character-ledplot-driven
- intimateepic
- gravecomic
- earnestironic
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this Stainless Steel Studios's best work?”
Sign in to answer.
Be the first to answer.
“Is it the best real time strategy game of its decade?”
Sign in to answer.
Be the first to answer.
“Has Empire Earth aged badly?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Stainless Steel Studios
- Publisher
- Sierra Entertainment
- Released
- November 12, 2001
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
IGDB rating 7.7/10 from 151 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Total Annihilation: Kingdoms 199987% alikeBoth plot-driven, earnest, grave.
Rise of Nations 200386% alikeBoth plot-driven, epic, earnest.
Conquest Earth: First Encounter 199786% alikeBoth plot-driven, grave, earnest.
Both plot-driven, grave, earnest.
Empire Earth II 200584% alikeBoth plot-driven, epic, earnest.
Sudden Strike 4 201783% alikeBoth plot-driven, grave, earnest.
Samurai Warriors 4: Empires 201583% alikeBoth plot-driven, earnest, grave.
Wargame: Red Dragon 201482% alikeBoth plot-driven, grave, earnest.
Space Adventure Cobra 198268% alikeFilm · Both epic, earnest, grave.
Film · Both earnest, grave, cool.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








