Game

In Celebration of Violence 2016

Developed by Julian Edison

  • Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie

A fantasy action roguelike of exploration and murder. Live, kill, die, improve, live again.

Role-playing (RPG)Hack and slash/Beat 'em upAdventureIndieActionFantasyHistoricalmedievalroguelikePlayStation 4, Linux, PC (Microsoft Windows), PlayStation 5, Mac, Xbox One

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Character

Plot-driven, unpretentious, grave and raw.

  • character-ledplot-driven
  • unpretentiousprestige
  • gravecomic
  • rawmeticulous
  • warmbleak

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  • Does the pace leave no room to feel anything?

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  • Would a little humor have helped?

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  • Is the roughness the point?

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