Game

The Tower of Druaga 1984

Developed by Namco

  • Arcade, Action, Fantasy

The story still's the same: Ishtar sends Gilgamesh up the 60 maze levels of the Druaga's tower to rescue Ki and retrieve the Blue Crystal Rod. He must find each level's key to proceed to the next one.

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Character

Plot-driven, grave, classical in form and earnest.

  • character-ledplot-driven
  • gravecomic
  • classical in formformally daring
  • earnestironic
  • resolvedopen-ended

Who loves it, who doesn't

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  • Is The Tower of Druaga a masterpiece, not merely a very good game?

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  • Would a little humor have helped?

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  • Is the difficulty the point?

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