Game

Cowboy Bebop 1998

Developed by BEC

  • Shooter, Action, Science fiction

The player controls Spike Spiegel's Swordfish II from a third person perspective. Each level involves chasing another ship (the bounty head) along a set track through different environments, while enemies (spaceships, robots, etc.) attack. Each stage ends with a boss battle, confronting your target. Between stages, bonus points earned can be spent to purchase upgrades for the ship (faster speed, more powerful ammo, stronger laser).

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Character

Plot-driven, cool, classical in form and resolved.

  • character-ledplot-driven
  • cooloverwhelming
  • classical in formformally daring
  • resolvedopen-ended
  • unpretentiousprestige

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  • Would Cowboy Bebop hit harder if it came out today rather than in 1998?

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