Game

The King of Fighters 2002 2002

Developed by Eolith

  • Fighting, Action, Science fiction

The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

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Character

Plot-driven, earnest, grave and cool.

  • character-ledplot-driven
  • earnestironic
  • gravecomic
  • cooloverwhelming
  • classical in formformally daring

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  • Is this Eolith's best work?

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  • Is the difficulty the point?

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