Game

Make It Good 2009

Developed by Jon Ingold

  • Adventure, Mystery

The call comes through. Of all the dicks; you get the call, sitting in the front seat of your car, hands shaking on the steering wheel. An urgent call; but all you were thinking of was the bottle in the liquor store and so that's where you went first. Now you're pulled up outside the house. The rear mirror's showing two steely eyes. You adjust your hat, stiffen up your collar and grab your badge off the dash. Here goes. You've one last chance so... MAKE IT GOOD

AdventureMysteryinteractive fictiontext adventureWeb browser, Linux, PC (Microsoft Windows), Mac

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Character

Spare, intimate, classical in form and bleak.

  • sparerichly built
  • intimateepic
  • classical in formformally daring
  • warmbleak
  • gravecomic

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  • Is this Jon Ingold's best work?

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  • Does the ending land?

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  • Would Make It Good hit harder if it came out today rather than in 2009?

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