

Zero Escape: Virtue's Last Reward 2012
Developed by Chunsoft
- Point-and-click, Puzzle, Adventure, Visual Novel
The second game in the Zero Escape series. Zero Escape: Virtue's Last Reward is a mystery/thriller visual novel. It is story focused with multiple endings that use player choices and puzzle rooms to progress. Additions to the game include an 'auto-advance text' mode, so players can listen to the voice acting without clicking through dialog, a memo function that allows players to note anything they feel is useful, and a flow chart that shows how alternate choices unfold. The in-game calculator has been removed. "He awoke in an elevator. Across the room was a strange girl he’d never met before, even though she seemed to know him... “Sigma...” “How do you know my name?” he asked, but before she could answer a rabbit appeared. “This elevator is about to fall!” Sigma and the girl left the elevator only to find themselves in a massive room with seven other strangers...nine people in all. The strange rabbit told them that they would have to play the Ambidex Game-a game of betrayal. The penalty for losing was death. Could these nine strangers trust one another long enough to escape their prison alive?"
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Character
Contemporary, grave, plot-driven and earnest.
- contemporarynostalgic
- gravecomic
- character-ledplot-driven
- earnestironic
- warmbleak
Who loves it, who doesn't
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Where do you stand?
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“Is Zero Escape: Virtue's Last Reward better than Nine Hours, Nine Persons, Nine Doors?”
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“Does the time travel hold together?”
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“Is the villain right?”
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About the game
- Platforms
- PlayStation 4, Nintendo 3DS, PC (Microsoft Windows), PlayStation Vita, Xbox One
- Developer
- Chunsoft
- Publisher
- Rising Star Games, Spike Chunsoft, Chunsoft, Aksys Games
- Released
- February 16, 2012
- Modes
- Single player
- Perspective
- First person, Text
IGDB rating 8.7/10 from 156 ratings.
Screenshots
Pairings
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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