

In the year 1986, Tommy Vercetti is heavily indebted to his mafia superiors after a drug deal gone awry, but his dreams of taking over Vice City (based on Miami) push him down a different path. Featuring a wide variety of vehicles and weapons, radio stations playing hit songs from the era and an intense atmosphere, GTA: Vice City is an open-world sandbox satire of '80's Miami. Welcome to Vice City. Welcome to the 1980s. Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself.
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Character
Nostalgic, plot-driven, classical in form and unpretentious.
- contemporarynostalgic
- character-ledplot-driven
- classical in formformally daring
- unpretentiousprestige
- cooloverwhelming
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is Grand Theft Auto: Vice City better than Grand Theft Auto V?”
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“Is the nostalgia doing the heavy lifting?”
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“Is it funnier than it is smart?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Xbox, PlayStation 3, PC (Microsoft Windows), Mac, PlayStation 2
- Developer
- Rockstar North
- Publisher
- Rockstar Games, Take-Two Interactive
- Released
- October 27, 2002
- Modes
- Single player
- Perspective
- Third person
- Engine
- RenderWare
- Time to beat
- 876 h rushed · 135 h main story · 182 h completionist
IGDB rating 9.1/10 from 3159 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both classical in form, plot-driven, unpretentious.
Both nostalgic, unpretentious, plot-driven.
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Both plot-driven, unpretentious, classical in form.
Both classical in form, unpretentious.
Both plot-driven, classical in form, cool.
Deathstalker 202571% alikeFilm · Both nostalgic, unpretentious, plot-driven.
The Wind and the Lion 197567% alikeFilm · Both nostalgic, classical in form, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









