

SkyNET is Bethesda's last game based on the Terminator franchise. Originally developed as an expansion pack to Terminator: Future Shock, SkyNET eventually became its own standalone product. Its major features are an updated version of the Xngine allowing for play in the sharper 640x480 resolution (and the ability to update Future Shock to the same), a new single-player campaign, and a new multiplayer deathmatch component. In the single-player game, you must stop the machines from launching a recovered nuclear weapon. The story takes place over seven missions broken into various sections and "levels," with night progressing into daylight as the game goes on. The locations are also more varied and interactive than those featured in the first game, with levels like the basement of the Cyberdyne building, and a sinking nuclear submarine. Driving and flying levels return from Future Shock, as do the mission briefings, which are now handled entirely in FMV. The game seems to act as a prequel to Future Shock, with the most advanced technology and player weapons from that game not appearing in the course of the single-player missions in SkyNET. The multiplayer game allows for eight players over a LAN and two over IPX. The levels are contained recreations of sections or ideas in the single-player game, like a block of cityscape, a shattered freeway, or an open valley, and many can be played at either dawn or dusk. Vehicles are available in most levels, and unlike in single-player, can be entered and exited freely. You also have the option to play as a Terminator, with reduced movement speed, a little more toughness, and the classic red-tinted vision with information overlays.
Log it
Sign in to log this.
Character
Earnest, plot-driven, grave and unpretentious.
- earnestironic
- character-ledplot-driven
- gravecomic
- unpretentiousprestige
- resolvedopen-ended
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would The Terminator: SkyNet hit harder if it came out today rather than in 1996?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- DOS
- Developer
- Bethesda Softworks
- Publisher
- Bethesda Softworks
- Released
- May 24, 1996
- Modes
- Single player, Multiplayer
- Perspective
- First person
- Engine
- XnGine
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
The Terminator: Future Shock 199587% alikeBoth earnest, plot-driven, grave.
The Mark of Kri 200286% alikeBoth earnest, grave, plot-driven.
Cyberia 2: Resurrection 199585% alikeBoth earnest, plot-driven, grave.
Deathtrap 201585% alikeBoth plot-driven, grave, earnest.
Turok: Evolution 200285% alikeBoth earnest, plot-driven, grave.
Enclave 200285% alikeBoth earnest, plot-driven, grave.
Heretic Gods 201884% alikeBoth earnest, plot-driven, grave.
Codename Eagle 199983% alikeBoth grave, plot-driven, earnest.
Telefon 197780% alikeFilm · Both earnest, grave, plot-driven.
Series · Both earnest, grave, unpretentious.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










