

Tom Clancy's Splinter Cell: Chaos Theory 2005
Developed by Ubisoft Montreal
- Shooter, Tactical, Action, Stealth
You are Sam Fisher, the NSA's most elite black-ops agent. To achieve your mission you will kill from close range, attack with your combat knife, shoot with the prototype Land Warrior rifle, and use radical suppression techniques such as the inverted neck break. Also take on cooperative multiplayer infiltration missions, where teamwork is the ultimate weapon. The year is 2008. Citywide blackouts ... stock exchange sabotage … electronic hijacking of national defense systems ... this is information warfare. To prevent these attacks, operatives must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers.
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Character
Earnest, grave, plot-driven and classical in form.
- earnestironic
- gravecomic
- character-ledplot-driven
- classical in formformally daring
- contemporarynostalgic
Who loves it, who doesn't
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“Is this Ubisoft Montreal's best work?”
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“Would a little humor have helped?”
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“Is Tom Clancy's Splinter Cell: Chaos Theory a masterpiece, not merely a very good game?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- Xbox, Nintendo GameCube, PC (Microsoft Windows), PlayStation 2
- Developer
- Ubisoft Montreal
- Publisher
- Ubisoft Entertainment
- Released
- March 28, 2005
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- First person, Third person
- Engine
- Unreal Engine 2.5
- Time to beat
- 15 h rushed · 17 h main story
IGDB rating 8.1/10 from 363 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Tom Clancy's The Division 2 201985% alikeBoth earnest, grave, plot-driven.
Both earnest, grave, classical in form.
Both earnest, grave, contemporary.
Operation Flashpoint: Red River 201183% alikeBoth earnest, grave, plot-driven.
SOCOM II: U.S. Navy SEALs 200382% alikeBoth earnest, grave, plot-driven.
Both earnest, grave, plot-driven.
Both earnest, grave, plot-driven.
Both earnest, grave, plot-driven.
Silent Witness 199675% alikeSeries · Both earnest, classical in form, contemporary.
Law & Order 199075% alikeSeries · Both earnest, classical in form, grave.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










