Game

SOCOM II: U.S. Navy SEALs 2003

Developed by Zipper Interactive

  • Shooter, Simulator, Strategy, Tactical

SOCOM II is a third-person tactical shooter. There are 12 different single-player missions: split equally between Albania, Algeria, Brazil and Russia. There are five different ranks that can be played in the game: Ensign, Lieutenant, Commander, Captain and Admiral. The player starts with the first three ranks unlocked, but must finish the single player game on Commander to unlock Captain, and on Captain to unlock Admiral. Players can unlock new models for multiplayer, as well as movies, music, concept art, and credits by completing certain objectives. SOCOM II: U.S. Navy SEALs puts players in command of an elite U.S. Navy SEAL squad carrying out covert military operations around the globe. Across a series of tense missions, the team is deployed to trouble spots in Albania, Algeria, Brazil, and Russia to confront armed insurgents and terrorist forces. Success depends on stealth, precision, and close coordination with fellow operatives in the field. Each deployment tasks the squad with completing critical objectives while slipping through hostile territory.

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Character

Grave, plot-driven, earnest and classical in form.

  • gravecomic
  • character-ledplot-driven
  • earnestironic
  • classical in formformally daring
  • contemporarynostalgic

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  • Would SOCOM II: U.S. Navy SEALs hit harder if it came out today rather than in 2003?

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