Game

Tom Clancy's Ghost Recon 2001

Developed by Red Storm Entertainment

  • Shooter, Simulator, Strategy, Tactical

The Red Army is back. Now that Russia's government has collapsed, a hardline leader is bent on taking over the republics. Enter Ghost Recon, an advanced, futuristic squad of U.S. Army soldiers. Unlike previous Rainbow Six games, the setting is much more focused on the military instead of anti-terrorist maneuvers. Next-generation inventory and weapons will give players a glimpse into the real U.S. Army "Land Warrior" program on which Ghost Recon is based. Eastern Europe, 2008. War has broken out on the borders of Russia and the fate of the world hangs in the balance. That's when the call goes out for the Ghosts an elite handful of specially trained Green Berets, armed with the latest technology and trained to use the deadliest weapons. Their mission: Spearhead the way for a NATO peacekeeping force, and keep the lid on the conflict before it mushrooms... literally.

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Character

Plot-driven, earnest, classical in form and grave.

  • character-ledplot-driven
  • earnestironic
  • classical in formformally daring
  • gravecomic
  • intimateepic

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