

Karate was an early versus fighting game for the Atari 2600. It was designed by black belt Joseph Amelio.
Log it
Sign in to log this.
Character
Plot-driven, grave, intimate and earnest.
- character-ledplot-driven
- gravecomic
- intimateepic
- earnestironic
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
YesNoUnclear
Reviews
No reviews yet.
About the game
- Platforms
- Atari ST/STE, Amiga
- Developer
- Pointblank Ltd., Pointblank Ltd.
- Publisher
- Pointblank Ltd., Eidersoft
- Released
- December 31, 1986
- Modes
- Single player, Multiplayer
- Perspective
- Side view
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Competition Karate 198491% alikeBoth plot-driven, grave, earnest.
Quandino 202390% alikeBoth plot-driven, grave, spare.- Blockbusters 198789% alikeBoth plot-driven, grave, classical in form.
Iggle Pop!89% alikeBoth plot-driven, classical in form, spare.
Head-to-Head Karate 198789% alikeBoth plot-driven, grave, classical in form.
Fruit Panic 198488% alikeBoth plot-driven, intimate, classical in form.
Dice: The Dice Game! 199188% alikeBoth plot-driven, spare, unpretentious.
Choy-Lee-Fut: Kung-Fu Warrior 199088% alikeBoth plot-driven, grave, classical in form.
Countdown 198258% alikeTelevision · Both plot-driven, classical in form, spare; this one is more contemporary.
American Restoration 201058% alikeTelevision · Both classical in form, earnest, intimate.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds









