

World of Goo is a multiple award winning physics based puzzle / construction game made entirely by two guys. Drag and drop living, squirming, talking, globs of goo to build structures, bridges, cannonballs, zeppelins, and giant tongues. The millions of Goo Balls that live in the beautiful World of Goo are curious to explore - but they don't know that they are in a game, or that they are extremely delicious. Congratulations, and good luck! Initially, pipes appear throughout the land, waking up many sleeping Goo Balls who have gone undisturbed until this, as they are filled with a childlike sense of curiosity and naivety they build themselves towards the pipes. Upon reaching the pipe entrance, the Goo Balls are sucked by the pipe system into the "World of Goo Corporation" main building where they are processed into many products, for example an energy drink. The excess Goo Balls are left outside the Corporation headquarters where they together begin to build a giant tower. At the end of the first chapter, some Goo Balls escape from a Corporation building by attaching themselves to eyeballs which have the ability to fly. The chapter ends with the Goo Balls "seeing far away new lands".
Log it
Sign in to log this.
Character
Plot-driven, contemporary, meticulous and contemplative.
- character-ledplot-driven
- contemporarynostalgic
- rawmeticulous
- contemplativerelentless
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is it the best puzzle game of its decade?”
Sign in to answer.
Be the first to answer.
“Would World of Goo hit harder if it came out today rather than in 2008?”
Sign in to answer.
Be the first to answer.
“Does it need a sequel?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Linux, Wii, Windows Phone, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
- Developer
- 2D Boy
- Publisher
- 2D Boy, Tomorrow Corporation, Brighter Minds, Microsoft Game Studios
- Released
- October 13, 2008
- Modes
- Single player, Co-operative
- Perspective
- Side view
- Time to beat
- 6.5 h rushed · 7 h main story · 10 h completionist
IGDB rating 8.3/10 from 343 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on TasteBuds Other media included when they land close.
Superliminal 201975% alikeBoth plot-driven, contemporary.
Subsurface Circular 201772% alikeBoth contemporary.
Viewfinder 202368% alikeBoth plot-driven, contemporary.
Ghost Trick: Phantom Detective 201066% alikeBoth contemporary.
Both plot-driven.
Portal 200765% alikeBoth plot-driven, contemporary.
Yoku's Island Express 201865% alikeBoth plot-driven, contemporary.
Pikmin 200165% alikeBoth plot-driven, contemporary.
Pom Poko 199468% alikeFilm · Close across the board.
Guava Island 201965% alikeFilm · Both contemporary; this one is more character-led.
Often played with
Similar games per IGDB. Opening one adds it to TasteBuds










